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  • Autor: Team Elemental
  • Last version: 3.2
  • files size: 1,40 GB (1 503 371 178 B)
  • required: DS 1.11, DS:LoA,
  • downloaded: 2620

Elemental is a total conversion of the highly acclaimed game Dungeon Siege, comprised of completely unique worlds and inhabitants. We call Elemental's theme Biblepunk™. The game is set in an alternate mythical version of ancient Judea that is gritty, mean, profane, full of thieves and Romans and whores.

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added: 2010-10-02 10:44:28 Last update: 2010-10-02 10:44:28

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readme.txt

Elemental Release 3 Build 2 Thanks for downloading Elemental. We hope you enjoy playing it as much as we enjoyed making it. Please be aware this is a partial release. It does not represent the envisioned final content of the game. Please read the included manual (in the Elemental group of the start menu). It contains important information about game play mechanics and interface usage. This patch adds two new playable races, Mantis and Human Female, as well as a host of other fixes and improvements too numerous to mention. It’s a bittersweet release for us, though, because after two years and seven months, the time has come to say goodbye to DS and Elemental. It’s been a tremendous experience for everyone. During our development, nine members of our team found game industry jobs, we logged over 300,000 downloads, appeared in three books, over 20 magazines, garnered publisher interest, and even won a PC Gamer Mod of the Month. We’d like to thank our families for enduring the crunch with (mainly) good humor, ex and current members of GPG for being supportive throughout our interminable development cycle, various Eastern European nations for providing us with talent, and all the fans who wrote in and gave us the energy to go on. We aren’t quitting modding altogether, however. We’re moving onto the Half-Life 2 engine for our next project. Here it is. Known Issues - The human female has model issues that prevent her from equipping boots and helmets, and result texture skin corruption when equipping body armor. - Cosmetic issues exist in the interface when using the mantis and human female since some artwork was not completed for these races. /TE David "assembler_of_redux", "locust9" Goldfarb - assembler_of_redux@yahoo.com Project Leader, Game Designer, Level Designer & 3D Animator Jon "ironic" Caruana - ironic@joncaruana.com Lead Programmer John "TheWolf" Marsh - john@progress-systems.com Lead Engineer D.J. "Deadspawn" Schaad - lactose_intolerant01@yahoo.com Lead 3D Modeler & Texture Artist Brent "dumbman" Anderson - dumbmanex@yahoo.com Lead 3D Animator Waylon "FistOfGod" Winn - fistofgod@hotmail.com Lead Node Designer & 3D Modeler Matthew Perkins - wzrd@mattsdomain.net GUI Programmer Theo Lead Sound Designer Dan Strandberg - danstr@hive.no Content Engineer Olav Gjerde Level Designer and Texture Artist quetzal - quetzal@nm.ru Item System Programmer Alessandro Baldasseroni 3D Modeler & Texture Artist Marco Spitoni Cinematic Artist Visit us at http://www.the-elemental.net Copyright 2002-2004 The Elemental; David Goldfarb, John Marsh, Jon Caruana, and the various Elemental contributors. All rights reserved. Consult the license.txt file included with this distribution for more information.

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