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mod thumbnailCopperhead: Retaliation

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  • Autor: Derek Warner
  • Offic. pages: official site
  • Last version: 1.0
  • files size: 316,22 MB (331 583 524 B)
  • required: DS 1.11,
  • downloaded: 2504

Copperhead is a total conversion of Gas Powered Games RPG Dungeon Siege. This siegelet has a sci-fi setting with new characters, weapons, and levels.

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added: 2010-09-28 13:37:24 Last update: 2010-09-28 13:37:24

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readme.txt

Copperhead : Retaliation README----------------------------------------------------------------------- A note from the creators: Thank you for downloading and playing our game modification, Copperhead : Retaliation! This work has been a labor of love for all of us, and we truly hope you enjoy it as much as we enjoyed creating it. We hope that we can provide hours of entertainment, and bring a fresh perspective on the Dungeon Siege(TM) game for you! Sincerely, The Copperhead Team ----------------------------------------------------------------------- INSTALLATION INSTRUCTIONS: Simply take the Copperhead.DSRES file and place it in the Resources folder where you installed Dungeon Siege. For Windows users, this location will typically be C:/Program Files/Microsoft Games/Dungeon Siege/Resources To ensure that the game works properly, please deactivate ALL OTHER game modifications. Copperhead : Retaliation is designed to run under the current version of Dungeon Siege(TM) (v1.11 for the PC, v1.0 for the Macintosh). REMOVAL INSTRUCTIONS: Move or delete the Copperhead - Retaliation.DSRES file from the Resources directory. CREDITS: ----------------------------------------------------------------------- THE COPPERHEAD TEAM: Derek Warner : Project Lead, Level Designer, Modeler, Texturer, Animator Jim "Icemage" Tran : Game Designer, Coder, Continuity, Special FX (in-game) Kevin "Gopher" Chow: Music Will Scates: Texture Artist / Special Effects (CG) Derrick Tipton: Modeler (CG) / Concept Artist (CG and in-game) Rene De La Fuente: Digital Effects (CG) Robert St. Aubin: Modeler / Animator (CG) Eric Blevins: Rigger (CG) Jesse L. Brooks: Modeler / Animator / Rigger (CG) Geoff Mellon: Modeler / Texture Artist (CG) Trailstorm-Radeem - Mapping Consultant Aaron "Jomdom" Ransley - SeigeFX Consultant Jim "Xaa" Farris - Mapping Consultant ----------------------------------------------------------------------- LEGAL NOTICES: COPYRIGHT NOTICES: Dungeon Siege is a registered trademark and copyright 2002 by Gas Powered Games, Inc. and Microsoft, Inc. All art, textures, models, and animations created by Derek Warner. All rights are reserved on such assets. All original music contained in this release is copyright 2003 by Kevin Chow, and is used by permission. All other rights are reserved on these compositions, and they may not be reproduced or distributed in any other context without the express written consent of the composer. All computer graphic movie animations contained in this release are copyright 2003 Cellar Door productions and Derek Warner, and are used by permission of the creators. All other rights are reserved on this work, and it may not be reproduced or distributed in any other context without the express written consent of the creators. Copperhead and its names, likenesses and related material are all copyright 2003 by Derek Warner. All rights reserved. GPL OPEN SOURCE LICENSE FOR CODE: All Skrit and SiegeFX script code specifically marked herein as being authored by Jim Tran (a.k.a. "Icemage") are considered Open Source and may be used in other work, provided credit is given and the original author(s) notations are left intact.

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