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- Autor: Irwin Ryan
- files size: 74,31 kB (76 092 B)
- required: DS:LoA,
- downloaded: 2392
It greatly improves visibilty range and allows the camera to exceed it's normal restrictions. It works for Kingdom of Ehb, Utraean Peninsula, Legends of Aranna and Legends of Utrae.
NOTE: This is a compilation mod of the Seefar Mod by Jeff Kretz & the Camera Code courtesy of Ikkyo and the Dungeon Siege Revived LOA Mod.
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Readmes
added: 2010-05-23 17:06:38 Last update: 2010-05-23 17:07:01
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readme.txt
SeefarLOA
By Irwin Ryan
Original Seefar Mod by Jeff Kretz
Camera Mod Code by Ikkyo
Testing of LOU portion by El Kabong
(iryan@unimelb.edu.au)
June 12, 2004
=====================================
I. Requirements
Dungeon Siege LOA (version 1.5)
II. Introduction
This is a compilation mod of the Seefar Mod by Jeff Kretz & the Camera Code courtesy
of Ikkyo & the Dungeon Siege Revived LOA Mod. It greatly improves visibilty range and
allows the camera to exceed it's normal restrictions. It works for Kingdom of Ehb,
Utraean Peninsula, Legends of Aranna & Legends of Utrae.
III. Installation and Usage
Place SeefarLOA into the DSLOA folder where you installed the game. Ikkyo_loa.dsdll
must be placed into the base Dungeon Siege folder, not the DSLOA or resources folder
otherwise the camera changes won't work. To access the camera sliders click on the
more button in the game options menu.
IV. Removal
Simply delete SeefarLOA & Ikkyo_loa.dsdll from where you installed them. Note that if
you have DS Revived LOA v0.9.0 installed, do not remove Ikkyo_loa.dsdll unless you are
starting Revived from a custom folder, otherwise it'll cause some functions in the mod
not to work.
V. Compatibility & Known Issues
Please note that while there's no reported compatibility or known issues with this
compilation, there are some things to be aware of. Since the frustrum has been enlarged
beyond the normal limit, it will cause additional stress to your video card and framerates
may suffer as a result. Additionally since the fog has been pushed back and the camera
now allows you to see at angles previously restricted to you, you will see graphical
defects such as tiles being rendered by the Engine & places in the World that haven't
been tiled at all and will appear as ugly black tiles. The Dungeon Siege Engines pays a
heavy price for the ability to have a continuous world and this mod exceeds the limits at
which it was designed for.
VI. Legal Rhetoric
All code and art contained herein is the intellectual property of the author, Gas
Powered Games, Inc., Mad Doc Software, and all other persons who work contributed to this
mod. You may modify and/or redistribute this work if you properly credit the authors for
the work they have done. Dungeon Siege is a registered trademark of Gas Powered Games,
Inc. and Microsoft, Inc. I will not be held responsible for any damage this mod may cause
to either your installation of Dungeon Siege or your computer. As with all mods use at your
own risk and make backups.
Irwin Ryan |